Greelus was among one of the Elite Sciense Vessels from Hale's Commandos, a mercenary organization that offered their services to Emperor Arcturus Mengsk, who needed assistance in eradicating the remaining Zerg forces on Char.
Greelus can conduct a wide range of defense mechanisms to repel from all danger.
Gameplay
A quick video demonstrating the hero from our developers and administrators
Skills
Bionavigate
RANGE: 15
COST: 25 mana
COOLDOWN: 8
Active: Deploys a beacon at your location for 25 seconds. If you are within 15u of the beacon, activating Bionavigate will teleport you to the beacon.
Irradiate
RANGE: 8
COST: 60 / 70 / 90 / 100 mana
COOLDOWN: 12
Target Unit: Deal True Damage per second and Slow for a short duration. Target enemy regains their Speed over time, and Enemies within 3u of the target also takes True Damage.
True Damage: 50 / 70 / 90 / 110 (+10% INT)
Duration: 1.5s / 2s / 2.5s / 3s
Energy Soak
COST: 50 mana
COOLDOWN: 22 / 20 / 18 / 16
Active:Absorb Energy from enemies in a 4.5u radius, gaining Shields and Energy each equal to 100% of the Energy absorbed. The Shields last 4s.
Absorb Energy: 20 / 40 / 60 / 80
Silencer Drone
RANGE: 15
COST: 60 / 90 / 120 / 150 mana
COOLDOWN: 20
Target Unit: Deploy cloacked Silencer Drones that follows the target for 4s. Each drone deals 20 Spell Damage to a random nearby enemy unit and Silences it for 1.25s.
Silencer Drones: 1 / 2 / 3 / 4
Mass Contamination
RANGE: 12
COST: 200 / 250 / 300 mana
COOLDOWN: 110 / 100 / 90
Target Point: Deploys a toxic pod that lasts for 6s. Enemies within 8u of the gas lose 6 Sight Range and take Spell Damage per second.
A support/carry hero, Greelus involves slowing down enemies while keeping teams silenced with his drones. Max Q first then E then W and harass enemies out of lane with your Q and W. Run a 0/2/4 talent tree getting health, armor, cooldown reduction, swiftness, wealth, and transport.