Lore: A nameless scientist, Jackson eludes the warriors of the battlefront unnoticed. Unbeknownst to those who do not recognize the consequences of his presence, Jackson commands the very epidemics that they believe him to be victim to.
Jackson's suit allows him to manipulate the polarity of electrons in the atmosphere, giving him more control over electricity and magnetism. With this he can disrupt the operation of weapons, as well as immobilize biological structures with radiation.
Skills
Reactive Armor
Passive: Whenever Jackson deals Spell Damage using an ability, 15% of damage dealt is converted into Shields, lasting 10 seconds.
Optic Beam
RANGE: 8
COST: 60 / 80 / 100 / 120 mana
COOLDOWN: 18 / 16 / 14 / 12
Active: Jackson channels a stream of energy on target enemy for up to 5 seconds. The stream deals Spell Damage per second to the target, increasing by 10% every 1 second, up to 50%. If the effect runs it's full duration of 5 seconds, the energy explodes, dealing Spell Damage to nearby enemies.
Spell Damage: 30 / 50 / 70 / 90 (+50% INT)
Explosion: 70 / 130 / 190 / 250 (+50% INT)
Magnetic Presence
Passive: Enemies in a 3.5 unit radius lose Movement Speed and Weapon Speed.
Movement Speed Reduction: 10% / 15% / 20% / 25%
Weapon Speed Reduction: +10% / +15% / +20% / +25%
Magnetic Link
COST: 70 / 100 / 130 / 160 mana
COOLDOWN: 18
Active: Jackson deals Spell Damage to enemies in a 4 unit radius and creates a Magnetic Link that silences the enemy for 4 seconds. If the distance between Jackson and the enemy exceeds 4 units, the enemy is stunned for 1 second and takes additional Spell Damage.
Spell Damage: 60 / 90 / 120 / 150 (+50% INT) on impact and release
Mass Effect
COST: 150 / 250 / 350 mana
COOLDOWN: 160 / 140 / 120
Active: Channels for 0.8 second, then sucks all enemies in a 5 unit radius towards Jackson, dealing Spell Damage and stunning enemies.