Lore: Discharged from the Dominion for being too aggressive even for their standards, Rancor set out on his own on a road to success in the wake of chaos and destruction. He is paid handsomely by corporate powers as a operator who specializes in whole-world annihilation to open new trade routes. Armed to the teeth with nuclear weapons, Rancor visits various planets throughout the solar system, providing destruction wherever it is needed.
Rancor has a very reliable stun along with high burst damage due to how INT items work in this game. This makes him very useful for any comp as long as the player has good positioning.
Skills
Resourcefulness
Passive: Whenever Rancor uses a consumable, he is refunded 50% of the cost.
Dead Eye Lockdown
RANGE: 10
COST: 60 / 80 / 100 / 120 mana
COOLDOWN: 14
Active: Rancor snipes the target with a lockdown round, stunning it for 1.6 seconds and deals Spell Damage. Deals an additional (+130% INT) Spell Damage if affected by Dead Eye Cloak Field.
Active: Rancor scans a 10 unit radius, unfogging the area and revealing all cloaked units for 6 seconds.
Cooldown: 60 / 50 / 40 / 30 seconds
Dead Eye Cloak Field
COST: 60 mana
COOLDOWN: 25 / 20 / 15 / 10
Active: Rancor cloaks and gains Movement Speed. Attacking or using Dead Eye Lockdown will add 10 seconds to the cooldown and dispel this effect after a 1 second delay.
Movement Speed: 6% / 10% / 14% / 18%
Duration: 15 / 20 / 25 / 30
Armageddon
RANGE: 40
COST: 70 / 90 / 120 mana
COOLDOWN: 20
Active: Rancor deploys a tactical strike, dealing Spell Damage in an area after a 2 second delay. Can be used 3 times in quick succession.
Rancor is a ranged, agi caster who can be played as autoattack, but is primarily played int burst due to the high scaling on his cloaked Snipe, and the AoE of his nukes. Max snipe first for the extra damage, and take two points in cloak early for permanent cloak. Take advantage of your heroic passive and saturate the map with wards, and buy early potions, as they are very effective and can snowball your play. Run 1/1/4 talents, taking attack damage, health, cooldown reduction, energy regen, movespeed, and transport or wealth to capitalize on your ganking/map presence.