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Vergil.Nerazim
Vergil.nerazim
Attributes
Primary Attribute Agility
Strength 30 (+5)
Agility 31 (+6)
Intelligence 29 (+4)
Stats
Starting Health 250
Starting Energy ??
Base Armor ??
Movement Speed 3
Base Damage 51.5
Attack Speed 1.8
Attack Range 1.25
Sight Range 12
Gameplay
Difficulty ??
Role DPS
Implementation
Status Current
Misc
Alignment Lawful Neutral

Introduction

Lore: Vergil is the elderly leader of the Nerazim and member of the Hierarchy. A talented Dark Templar in his own right, Vergil navigates the battlefield disarming his enemies.

Vergil strikes swiftly from a distance and can engage enemies with confidence as he renders them weaponless while retaining the tools to make a hasty escape.

Skills

Vergil Screenshot
Devil Trigger
Devil trigger

Passive: When Vergil reaches below 30% Health, he gains +20% Time.

Judgement Cut
RANGE: 7
COST: 50 / 60 / 70 / 80 mana
COOLDOWN: 11 / 9 / 7 / 5
Judgement strike

Active: [3 charges] Cut away at target location, dealing Spell Damage.

  • Spell Damage: 50 / 90 / 130 / 170 (30% INT)
Disarming Strike
Disarming strike

Passive: Enemies damaged by Vergil lose Weapon Damage for 3 seconds.

  • Weapon Damage Reduction: 20% / 30% / 40% / 50%
Trick
RANGE: 8
COST: 40 / 45 / 50 / 55 mana
COOLDOWN: 30 / 25 / 20 / 15
Trick

Active: Dashes towards target point, becomes transparent, and gains +100% Evasion for several seconds.

  • Duration: 1.5 / 2 / 2.5 / 3 seconds
Dimension Slash
RANGE: 9
COST: 100 / 150 / 200 mana
COOLDOWN: 120 / 100 / 90
Dimesion slash

Active: Disappears for 0.7 second and reappears at target location, unleashing 10 Judgement Cuts in an area between the two locations. Each cut deals Spell Damage. Each enemy can be struck a maximum of 3 times per cast.

  • Spell Damage: 150 / 210 / 270 (+30% INT)

Strategy

See Strategy

Vergil is an AoE Nuker with great mobility and a game-changing ultimate. Max his Q first for the damage. Because the escape his E offers, and his long range, spammable AoE Q, Vergil can solo any lane, and is frequently sent long lane alone when running a jungler comp. A strong Vergil player needs positioning and game sense to know when to dive bomb the enemy team with his E and ult. Keep in mind both his Q and R deal damage at the end of the animation, and can be dodged if anticipated. Run 0/3/3 talents, focusing on health, armor, movespeed, cooldown, and energy regen.


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